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About Me Member Nude Photographer thedeadunicornsMale/Unknown Recent Activity Deviant for 6 Years
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Devious Journal Entry

Sat Aug 23, 2003, 8:17 PM
I changed my account name.

Sorry for the inconvenience.

But

Too much for me right now.

Will elaborate shortly.

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Comments


:iconbluishgreen:
Come Baaack!! or tell me your new account name so I can devwatch :sad:
:iconukitakumuki:
heya... do u know how light affects a surface? colour wise, that is. its true what you said about charascuro.. it does help elevate depth... (i was mistaken, thinkign what u meant is applyign black to ALL shadow)

recently i had to more or less redo " Falling Fantasies" because i felt there was a lack of depth in the painting.. though i pushed on the colours side, i was so afraid they would clash that i failed to 'hash' the work and check just how deep it could actually be. playing with the levels and boosting the contrast in ps was done, and i think the realism got much better, and the colours started to expand more, esp into combinations i would never use... i guess tahts 'realism' for me, huh..

the questions are:

-how does one know how much to use, and when to stop? bold wit colours is one thing. Knowledge of how to use (esp in harmony) is another.

-if a beige/yellow light strikes a whiet surface.. depending on how reflective it is.. it should more or less ahve a slight tinge of the parent light colour. its shadow should have a sorta... 'negative' colour (from observation) (maybe blue?) ???depending on the other colours around the object. if it strikes a matte surface (which is unlikely sice without refraction/reflec. your eyes dont pick up the object. u jsut see black.) what happens?

-if the same colour hits BLACK. what happens? in easier terms.. what happens if your beige/yellow light touches and smothers over a darker and darker value... what then?

grrr im going nuts over this >_<

thanks
kai
:iconwelder:
Great stuff you got going here...hope to see more, so I'm putting you on my devwatch :)
:iconandroo138:
Hey Dead :) you haven't been round for a while huh? well just a hello for when you get back friend ;)
:iconamez:
your artwork is *so* amazing! thank you for the comment, i'm glad you left one because it led me to your artwork. oh, and i've added you to my watch list.
:iconlaurac:
Hey-hey, you've got some really interesting pieces here! ;D And I love your use of colors, too. ^_^ Keep up the good work!
(and... thank you very much for your comment! ^.-)
:iconch-peralta:
Hey yo

Dude I really like yer style its very simple but very effective. I mean you do show a lot of skill and you don’t bother with the cliché styles. Excellent stuff man. Do you do comic’s ?? Eucharist is one your best illustration’s love the style and character designs. keep at it ill be looking for yer next post =) (Smile)

Ahh yeah thanks for the comment and fav dude I appreciate a lot =) (Smile)


--
Charles.PERALTA
:iconmalta:
Thank yee for the comment!! Your own stuff is just... gaaah... *eyesballs pop out and roll onto the floor*
eye boggling o.O *goes to fetch her eyeballs*
keep it up!

--
.Fool is the one that said that you need wings to fly.
:iconandroo138:
Hey man thanks! :D (Big Grin) Im truely flattered! It's an honour to get a comment and a favorite from such a talented person ;) (Wink)
See you round:) (Smile)

--
What goes around comes around...
(If you follow the gravy, you'll find the meat)
:iconandroo138:
Your work is so free, and imaginative. My favorite artist is Phil Hale (have you heard of him?) and your work has exactly the same kind of moody bizzare atmospheres mixed with shear technical excellence! Welcome to my devwatch.

--
What goes around comes around...
(If you follow the gravy, you'll find the meat)

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